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nsAccessibleTreeWalker.h

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 * The Initial Developer of the Original Code is
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 * Contributor(s):
 *   Original Author: Aaron Leventhal (aaronl@netscape.com)
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#ifndef _nsAccessibleTreeWalker_H_
#define _nsAccessibleTreeWalker_H_

/* For documentation of the accessibility architecture, see
 * http://www.mozilla.org/access/architecture
 */

#include "nsCOMPtr.h"
#include "nsIDocument.h"
#include "nsIAccessible.h"
#include "nsIDOMNode.h"
#include "nsIDOMNodeList.h"
#include "nsIAccessibilityService.h"
#include "nsIWeakReference.h"
#include "nsIFrame.h"

enum { eSiblingsUninitialized = -1, eSiblingsWalkFrames = -2 };

struct WalkState {
  nsCOMPtr<nsIAccessible> accessible;
  nsCOMPtr<nsIDOMNode> domNode;
  nsCOMPtr<nsIDOMNodeList> siblingList;
  nsIContent *parentContent; // For walking normal DOM
  WalkState *prevState;
  nsWeakFrame frame;       // Helps avoid GetPrimaryFrameFor() calls
  PRInt32 siblingIndex;    // Holds a state flag or an index into the siblingList
  PRBool isHidden;         // Don't enter subtree if hidden
};
 
/** This class is used to walk the DOM tree. It skips
  * everything but nodes that either implement nsIAccessibleProvider
  * or have primary frames that implement "GetAccessible"
  */

00073 class nsAccessibleTreeWalker {
public:
  nsAccessibleTreeWalker(nsIWeakReference* aShell, nsIDOMNode* aContent, 
    PRBool mWalkAnonymousContent);
  virtual ~nsAccessibleTreeWalker();

  /**
   * Moves current state to point to the next child accessible.
   */
  NS_IMETHOD GetNextSibling();

  /**
   * Moves current state to point to the first child accessible.
   */
  NS_IMETHOD GetFirstChild();

  /**
   * Current state. Used to initialize a11y tree walker and to get an accessible
   * current state points to.
   */
00093   WalkState mState;

protected:

  /**
   * Return true if currently navigated node/frame is accessible.
   */
  PRBool GetAccessible();

  /**
   * Prepares current state to navigate through children of node/frame.
   */
  void GetKids(nsIDOMNode *aParent);

  /**
   * Clears the current state.
   */
  void ClearState();

  /**
   * Push current state on top of stack. State stack is used to navigate down to
   * DOM/frame subtree during searching of accessible children.
   */
  NS_IMETHOD PushState();

  /**
   * Pop state from stack and make it current.
   */
  NS_IMETHOD PopState();

  /**
   * Change current state so that its frame is changed to next frame.
   *
   * @param  aTryFirstChild  [in] points whether we should move to child or
   *                         sibling frame
   */
  void UpdateFrame(PRBool aTryFirstChild);

  /**
   * Change current state so that its node is changed to next node.
   */
  void GetNextDOMNode();

  nsCOMPtr<nsIWeakReference> mWeakShell;
  nsCOMPtr<nsIAccessibilityService> mAccService;
  PRBool mWalkAnonContent;
};

#endif 

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